Stealing From The Demon v1.1.0 is out!


Hello everyone,

I am still unable to view your comments directly because my game is still flagged on itch.io and don't know why. But I read in a Reddit comment that players struggled to determine which items were helpful. To figure it out, many had to interact with nearly everything they saw.
To fix this, I’ve added an outline effect to all useful items, just like the valuable ones had before.
I hope it reduces confusion, but if not, I'm willing to include a tiny sound effect or user interface hint in a later update.

While adding this feature, I also fixed a bug that made a door uninteractable if Lauren reopened it after closing it while being pursued. That's fixed now. Also, closing a door will now give you a brief moment of extra time to escape before Lauren opens it again.

I hope you enjoy the update!

Files

stealing-from-the-demon-windows.zip 1.3 GB
Version 1.1.0 36 days ago

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